Tack Anderson

common Info
Name: Tack

Age: 16

Gender: Female

Theme/Song: "Schadenfreude" by "Aesthetic Perfection" http://www.youtube.com/watch?v=KkRkf-vE514

Personality
Tack is mostly viewed as an attention smuggler, that is, a comedic psychopath; this possibly stems from her lack of attention during her many years in an orphanage, often made fun of for being a hybrid. She is sarcastic, immoral, and quite self-centered on various occasions (though she has a vast expertise in hiding all these faults while socializing with others, until she feels the time is right to reveal her true colors). Her flamboyant and dramatic nature is enhanced by her unusual dependency to make others suffer. Tack is frequently childish, showing a common affinity for pretending, sadistic pranks, and for sometimes throwing tantrums-this coupled with her ability to be quite petty, spiteful, avaricious, and most of the time even cruel makes her the perfect psychopath. Neither her parents, much less herself, have any biological relativities to the English, but due to the fact most of the children at the orphanage were born and raised in Britain she speaks with a sufficiently-pronounced English accent, using some of their totally epic slangs like “bloody” or “ol’chap.” (awesome 8D) Tack is also well-known for holding grudges and isn't at all hesitant to resort to violence and/or killing if she is insulted at an adequate enough level. She has a weak nature and will automatically undergo a self-destructive withdraw if she feels threatened. Instead of taking responsibility she will often deny making mistakes. Tack has utter disregard for her aggressive behavior, her criminal activities such as several of her killing escapades, her extremely violent/emotional breakdowns, and rationalizing having physically and even psychologically harmed others.

She is often described as “Paranoid”, “Psychotic”, “Obsessive”, “Schizophrenic”, and an “Egomaniacal Psychopath.” She is best known as a “fiercely unconventional and a darkly kooky, sick, murderous, insane anti-saint,” as she is a top-class killer though it is unknown to which parent she has inherited her murderous nature from. Due to her unusually high level of intelligence and devotion to making others’ lives a misery, she seems to have a great deal of free reign and authority within the Cell residents. Tack also has a great disdain for those who help others, thinking of them as weak, predictable, and generally stupid; moreover she appears to take pleasure in torturing them. She has an extraordinary, childlike affinity for role-playing various personae while she torments her victims, (she gets her love for pretense from her mother), Tack enjoys pretending to be a doctor, a surgeon (which can fall into the same category), a sadistic therapist, an insane dentist, a crooked cop, etc. Despite her many faults she genuinely cares for those she is close to, such as other Cell members, and is highly sympathetic towards hybrids such as herself.

Abilities and Weaknesses
Tack has a number of effective abilities but her body consistently works against them, an aspect that her doctors call a “genetic misfortune;” though her parents are still currently unknown it is obvious they not only weren’t the same species but they also didn’t share the same traits. Tack has naturally heightened speed and agility which enables her to run faster and jump higher than any ordinary Mobian ever could. However, due to the unfortunate genetically passed feat from an opposing biological predecessor her lungs are simply not structured to keep up with her heightened mobility, as a result Tack is only able to run a few second (a full minute max) before she becomes exhausted and completely out of breath. This makes her an incredibly vulnerable target if she does not use her augmented mobility sparingly. Due to a defect in birth Tack was born with no arms and her left knee-cap missing, therefore she was given metallic/iron robotic upper limbs and knee to assist her in maneuverability. This makes her arms more durable and much harder to break than bones. Her mechanically-installed body parts coupled with her enhanced mobility make her an astonishingly lethal combatant, she is able to cripple and even kill somebody with a single blow if she hits them in the right area, she can even block attacks (while hardly sustaining any damage) that would otherwise shatter typical bone densities. Though as a trade off, the metallic substance accumulates iron-like poisons such as sulfate, gluconate, and fumarate that are continuously released through her bloodstream. Tack has to resort to taking special pills (that only “temporarily” suppress the poisons) 3-times a day otherwise she will weaken more and more and eventually die from the iron toxins if she does not receive proper medical treatment. There are also other faults to her mechanically engineered body parts as well.

1. Her mechanical knee limits the flexibility of her left leg which forces her to walk with a noticeable limp.

2. Temperature plays a crucial role in the performance of her mechanical body parts too, the metal (such as most other metals) has a tendency to contract (shrink) when cold which makes it painful for her to maneuver though it enhances her flexibility.

3. When it is hot the metal expands which provides much more comfort but in exchange severely handicaps her maneuverability.

Background
Tack spent most of her time in an orphanage during her youth, never knowing who her biological parents were, but obviously one was a fox whereas the other was a monkey. Tack was continuously teased and tormented as a child by fellow orphans in regards to being a hybrid and for her handicapped condition such as lacking real, organic arms and limping due to her installed kneecap. The metallic poisons in the iron-crafted aid always made her sick, she was only given a very limited amount of medication, just enough to keep her alive. She started off as a shy and timid individual during her childhood but slowly developed a common hatred for those who made fun of her, which may explain the overall purpose of her present hostile demeanor.

The warden that ran the orphanage was a cruel and nasty person who often ignored Tack when the fox/monkey hybrid consulted her for assistance with the opposing children, needing help but always failing to gain it. Tack was forced to fend for herself and in doing so became very defensive and even offensive, attacking those who crossed her and almost killing one of the other orphans by tackling him into a 15-foot-deep ditch (breaking his hip) then crashing on top of him, beating the absolute hell out of him until her handicapped condition pacified her efforts. Her mechanical arms back then weren’t near as advanced as the ones she wears in her present years, thus making them inefficient and much weaker and fragile, therefore during the quarrel she bent the hell out of her metal fists which left the flexibility of her fingers/knuckles very limited.

One day the warden screamed at Tack for not cleaning up her room as every orphan was instructed to. Tack argued that she was incapable of picking up her clothes, toys, etc. due to the dented condition of her fingers which neutralized her ability to grasp objects. The warden simply declared that she should have considered that before she hospitalized a fellow orphan (the boy that picked on her). Tack was having a bad day and refused to clean up her room, thus resulting in the warden throwing a punch at her. Tack blocked the attack with her fist, intended for her face, but in the process found her mechanical hand broken off leaving only a jagged stub and an empty centering. Tack became so furious that she rammed herself into the warden, knocking her down the stairs. Then she jumped up on the warden, repeatedly stabbing the her again and again in the torso/neck area and laughing hysterically, even after the warden was clearly dead and she was only stabbing a carcass. Tack realized how much she had enjoyed this but it was over too quickly. She fled from the orphanage and joined the Cell who provided her with more efficient mechanical aid and medical treatment. At the age of sixteen she is now a professional assassin who has mastered the limitations of her abilities, using them very sparingly.