Board Thread:General Discussion/@comment-24214574-20140711213506/@comment-24214574-20140714223159

JonicOokami7 wrote: Apallo The Hedgehog wrote: SpyroBiel wrote: One thing that should be of note is that we don't really want the Entity to be evil; according to Sean(The guy making this) the Adventure Mode main bosses are evil.

Well, that's what I got from our conversation. I might have misunderstood him. Either way, the Entity is NOT really evil but not really good, either. Keep that in mind. tbh It should be up to the people inolved with the project as a whole and not just him. And no before anyone assumes that my statement is biased agisnt Sean.Its not. It shouldn't be entirely up to him at all it should be decided by us as a group. Also I'd like to add in the fact that a sprite artsyle would be easier on him and less time consuming  considering all the programing he would have to do. but....

But I digress, this is also the reason why I made the suggestion of a non frightening looking end boss. He should kinda have the look of innosence that hides his true power, it might be much for a Smash Bros version of a Fan Character fighter but hey I'm just putting my idea out there. There is the fact Sean is trying to do things all on his own. he should really lend an ear to our involvement. Also perhaps the entity could have a different skin/colour depending on how its opponent sees it.

It does bug me that Sean's not really talking to us about this. I heard that he's gonna implement a Wish Stone or something into Adventure Mode? I dunno. All I remember that we got into a huge argument in Chat once, but that was because I was talking about Classic Mode and he was talking about Adveture mode and things got messed up due to bad communication. And FroZen tried to make the Entity out to be a genie or something.

I wish Sean would crop up more often so we could talk to him; I feel like if we all go to his talkpage it would be a bit overwhelming and rude, but if we don't make our suggestions the game could end up being not what we'd hoped it would be. I also wish it could have sprite-based graphics as well. I know we have quite a few proficient sprite artist *CoughJonicCough* that would be a great help to him. in cutting down the workload and production time.