Mister Peliper

Strengths and Weaknesses
peliper is capable of intellectually "fooling" the minds of his victims and making them believe things that are otherwise relative, though the effectiveness of his abilities depends on the prospect of his targets' willingness and cooperation to participate with his tactics (mostly based on a facade). The more cooperative his victims are (in terms of psychological acknowledgement to his mental schemes) the easier it is for him to trick them; (so basically he relies on their attention spam directed specifically towards him and a thought that he puts in their minds based on a particular subject). Peliper often uses "riddles" to lure/entice the attention of his victims, as riddles typically require a great deal of focus, in which is directed to him, thus granting him the priviledge to use his unique abilities.

Example: The conundrums peliper conveys to his victims are highly essential to his abilities. If his victims were to solve the riddle "the more there is, the less you see" the answer being "darkness" the victim would most likely become blind the rest of his/her life. Another example would be "what gets wetter as it dries" the answer being "a towel" the victim would probably die of suffocation in the belief he/she was being smothered by a wet towel, though his mental trickery can only be activated "if" the riddle(s) are solved.

He also possesses extreme originality in decoding and formulating puzzles of all kinds. He is a significantly cunning criminal strategist and is rather skilled with engineering and technology, forging deathtraps and seemingly undecipherable puzzle-solving mechanisms. For example: a "time-bomb rubix cube" if the colors of the cube are not properly in order before the installed timer goes off the device will detonate.

Personality
Peliper is a very bright and calculative thinker (but as a trade-off) he has an obsessive-compulsive desire for attention. He is determined to be the cleverest criminal known and is obsessed with riddles, puzzles, and word games. He enjoys forewarning those he chooses to solve his conundrums, plotting elaborate trails of clues and riddles around his crimes. He is a genius strategist and a brilliant puzzle-solver, he has even proven to be rather savvy with mechanical engineering, therefore believing himself to be intellectually superior among all others, though he often tends to give himself too much credit and thinks he is smarter than he realistically is =/ this usually makes him underestimate his enemies and his bragging as well as his need for attention usually leads to him conveying more information about his plans than he should. Being a self-absorbed narcissist he talks down to almost everyone but is commonly positive and even passionate o.o; on all matters that concern him.

Peliper finds those with intellect just as great (if not greater) than his own to be highly derogatory and (through his perspective) irrelevant, and has a particular loathing for Sapphire, as her genius has proven time and time again to be more than a match for his intelligence =3 as she is capable of unraveling peliper's most intricate plans. She is one of the few he (for reasons anonymous) cannot mentally trick with his riddles, even if she deciphers them, which she always does lol. He plots schemes and forges enigmatic devices/puzzles set to confuse her (even cheats on various occasions if the situation calls for it) but she always manages to outsmart him; nevertheless he continues this campaign determined, one day, to eventually prove that he is cleverer than she is (lol like that'll ever happen xD)